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Latios is a Pokémon with a birdlike body stylized after a plane.
![draw pokemon black and white 2 draw pokemon black and white 2](https://coloringhome.com/coloring/gTe/yXB/gTeyXBKTd.gif)
This usually combines the two and adds a few new tweaks and extras. The normal routine for new Pokémon games is that after the first two versions (all but identical except for small differences in available pokémon, to encourage trading) a director’s cut is released six months to a year later. There’s also the Pokémon World Tournament which features gym leaders from across the series’ entire history – including Brock and Misty – which is a nice bit of fan service but hardly justification for a whole new game.
#DRAW POKEMON BLACK AND WHITE 2 MOVIE#
Similarly the game is set in the same region, so although there are a few new towns and dungeons it’s all still uncomfortably similar to the last game.īut the new Pokéwood mini-game is a fun replacement for the tedious Pokémon Musicals of old, and allow your pokémon to pretend they’re in a movie where they can face off against sci-fi monsters and the like. Instead the draw here is meant to be the chance to capture rarer retro critters, rather than brand new ones. There are a few new features in Black/White 2, but since it is a direct sequel that seems to have been used as an excuse not to add a new flood of 150+ new pokémon. Instead it’s the opposite and the game’s awash with easy to beat pokémon, from beginning to end.
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Again you’d assume a direct sequel was aimed at more committed Pokémon fans, who had already played the originals and wanted a tougher challenge for their team. It’s all very peculiar, especially because the game is intentionally a lot easier than any of the previous titles. Rather than the plot being continued it’s just rehashed, except this time Plasma are obviously evil from the very start – and so there’s none of the moral uncertainty to their plans from last time. You’d think that as a direct sequel that Black/White 2 would expand greatly on the story and characters, but if anything it deemphasises them once again. It was hardly Final Fantasy levels of complexity but it did try to take things a bit more seriously than normal.
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The premise in Black/White was a little more interesting than usual though, with Team Plasma trying to convince people to give up owning pokémon because it was cruel. Although they are technically role-playing games plot and backstory has never been very important to the Pokémon games.